I love making things, mountain biking and dad jokes.
I love making things, mountain biking and dad jokes.
The video banner clip above is students interacting with an experience design prototype I researched, designed, and tested with my team, Josh Nelson and Spencer Wilkerson in a three-week study abroad program in London sponsored by the Human Centered Design and Engineering Program at the University of Washington. I built skills being a:
Design researcher
Digital fabricator
Experience designer
Systems designer
The mad scientist seeking novel approaches
User interviews
Concept testing
Contextual inquiry
Cognitive walkthroughs
Literature reviews
Quantitative surveys
Stakeholder presenting
Technical troubleshooting
User journey maps
Participatory workshops
Competitive analysis
Ethnography
Visual design
Wireframing
Storyboarding
Concept testing
Speculative design
Communication
Design systems
Digital fabrication
Video and photo production
Sound design
Audio engineering
Co-design
Critique
Miro/Mural
Figma/Keynote
Zoom/ MS Teams
MS Office/Excel
Qualtrics/Google forms
Premiere/After Effects
Pro Tools/Logic/Live
My creative journey has included building and running a small business with almost forty employees and more than 10 years experience designing stories for international and local advocacy organizations.
My creative journey has included building and running a small business with almost forty employees and more than 10 years experience designing stories for international and local advocacy organizations.
The video banner clip above is a video prototype I produced for Level11, (now Launch Consulting), in Seattle. I directed, and did the camera, edit, motion graphics, and sound design to highlight the experience of a working wayfinding app produced by the dev team. This experience catalyzed getting more training in the UX process with a MS in Human Centered Design.
From a decade of running a production studio, and decade as a small business owner with forty employees, I have unique mix of creative skills, project management and entrepreneurship that compliment and overlap with UX design, research and strategy.
I’ve created stories and strategy for The Nature Conservancy, Yoga Behind Bars and Evergreen Mountain Bike Alliance, and other mission-driven orgs with over one million views.
I’ve taught 8 graduate level courses in storytelling and interaction design at the University of Washington.
HCD and UX offer a range of powerful tools, methods and methodologies to make a lasting difference to create a more just and meaningful human experience. Technologies change but human needs don’t.
Video is an under-utilized tool of design. As a UX practitioner, I believe video illuminates the depth and nuance of interactions and experiences in ways that flat space can’t. Slide decks don’t go viral. Video communicates richness quickly and pairs perfectly with digital interaction design.
I’ve been focused on engaging and exploring the human experience with qualitative research with designed physical artifacts. The experience of an object in your hands is embedded with context and worlds that people immediately respond to.
HCD has to meet business requirements with a product or service, at the same time humans want an experience. It has been said people don’t want a drill they want a 1/4'“ hole. My design focus goes a little further: People don’t want to hang a picture, they want their living room art to be an experience, to make them feel a certain way.